Download the Marmoset file here: https://learn.gameartinstitute.com/marmoset-lighting-kit-optin
Download the Substance Painter file here: https://learn.gameartinstitute.com/substance-painter-face-texture-files-optin
A class demo at Game Art Institute for the Character Artist Bootcamp on how to quickly setup a real time skin texture in Substance Painter going into Marmoset.
The goal: to quickly start developing the look in Marmoset with a minimum of sculpting, i.e., no pores.
The value of the exercise is to focus attention on producing work To Final Engine. Meaning don't worry about ZBrush. Don't worry about Substance Painter. Get it into the final game engine asap and see what is missing, what can be ignored and what must be resolved.
Class Demo: Sculpting & Texturing Process Video
The first 7,800 steps of the sculpt... uphill, barefoot and in the snow... both ways, kiddos... strap it on!